Battlefield 1 Multiplayer Review
So, Battlefield 1 was recently released amongst a plethora of other big multiplayer titles. And with a modest 63 Hours playtime within the past week it would be safe to say that Battlefield 1 is clearly doing something right. The kind of game that swallows you up and completely immerses the player into a blissful state and doesn’t let them emerge until hours later.
Unlike most modern shooters with their future or near future settings Battlefield One decided to take itself back to the dawn of all-out war with a WW1 setting. This concept clearly caught the attention of many players when first announced but it is perhaps this decision which has made Battlefield One such a success. Not only does the game stand out from other titles but truly invigorates and revitalises a series which has been very so so with its Battlefield 4 and Battlefield Hardline outings. One thing to quickly realise when first booting up the game is that this is a Battlefield game before it’s a WW1 game, but it’s the way in which those aspects combine that makes Battlefield 1 something truly special.
There are only a few modes to choose from but each mode offers something different, depending on what kind of player you are. From small scale team deathmatch modes to massive all-out war in conquest, there is little variety true but each game type is so flawlessly executed and well done that you could easily spend hours playing just one. Easily the most exciting addition to the franchise is operations, a 40 or 64 player mode of attack and defend which combines the best elements of conquest and rush together. It’s here that everything Battlefield 1 offers can be found, from dynamic weather changes, destructible environments, massive maps, interesting and exciting vehicles, weapons, gadgets and so on. Apart from a few minor bugs the gameplay is truly exceptional in every aspect of its diverse gameplay, whether you be blasting players up close with a shotgun in team deathmatch or dropping bombs on them from a massive airship in conquest.
There is plenty for the player to dig into besides simply enjoying the gameplay although some of these aspects do weaken the overall experience. Each of the 4 main classes for example can be ranked up and each earn new weapons and gadgets between ranks 1 and 3, there is however a massive drought of progression until rank 10 and even then, it only offers a few more weapons to unlock. Battlepacks offer the player a random chance at earning different rarities of weapon skins and this system works great and is very satisfying apart from the fact that the battlepacks are earnt randomly at the end of each match. For the truly invested there are several different medals and dog tags that can be earnt for various feats and of course simply playing to earn a higher rank. The most exciting addition to the progression of the game however is the codex, various challenges and tasks will unlock new entries in the codex so that players can learn more about the weapons, vehicles, tactics and so on of WW1. What could have easily been some half effort inclusion to add more content to the game, is instead an extensive codex bristling with interesting, relevant and well written information. A surprisingly great addition to the game and a great jumping off point for those wanting to learn more about WW1. As one would expect from a Battlefield game the graphics and sound design are as always brilliant and put other titles to shame.
So, Battlefield 1’s multiplayer is something truly exceptional a one more go mentality that starts at 11pm and ends at 2am, its addicting, it’s fun, its everything you could want from a multiplayer game and then some. Plus, it’s only going to get better, with some of the issues raised being directly addressed in future updates, with new modes and a map coming soon and as one would expect a massive amount of content coming in its steeply priced season pass. See you on the Battlefield.